A signed list (catalog) of hashes for game files that you can define using a config file.The Anti-Cheat Integrity Tool is a command line tool designed to be easily added at the end of your build process that generates the following two files: You can use the anticheat_integritytool included with the SDK’s EOS_AntiCheatTools package to configure file integrity checks. If you use this configuration setting you must enable the Client Protection only for a transition period of several hours before returning to the Enable all state to avoid large numbers of players being suddenly removed from protected game sessions.Īnti-cheat must be able to verify that critical game files on each player’s machine match the files you shipped as a developer. Reverting to an earlier anti-cheat client module is always preferable instead if possible. The anti-cheat client module will not be delivered at game start and its presence will not be enforced during protected game sessions. This configuration may be used temporarily in case of emergency such as a crash related to anti-cheat affecting many players that cannot be solved by reverting to an earlier anti-cheat client module.The anti-cheat client module will be delivered at game start but its presence will not be enforced during protected game sessions so it will not be effective in preventing or detecting cheats. This configuration may be used temporarily if there is a problem that is causing too many players to be removed from protected game sessions with anti-cheat errors. ![]() ![]() The anti-cheat client module will be delivered at game start and its presence will be enforced during protected game sessions.Įnable Client protection while Server kicks is disabled
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